I mean, they could have saved the dev budget they spent on all the ghosts, I would have played it if it was just Luigi Trashes A Hotel

Luigi wouldn’t trash a hotel unless he had good motives, though. Although that makes me think, hapless destruction should enter the diegetic level of games more often. I want the GTA where you go from nobody to the most feared gangster in town, entirely accidentally and mostly without noticing.

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Waluigi’s Mansion could be the reverse-Scooby Doo game I think we’ve discussed here before - try to make it look like there are ghosts and scare Mario and his friends away

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